Hi! Thank you for comment, critique like that is much appreciated.
Could you tell me what do you mean when you say that MC's interactions feel hollow? I have a guess, but I'd like to be sure.
About a sizeable amount of descriptions of surroundings and introspection, I intended the game to have a slower, relaxed pace to reflect the peaceful setting and more introverted nature of Nordic people, and be more realistic/lifelike than an average furry visual novel. I've heard a lot of good feedback about it, but I understand that it might be off-putting for people who prefer more action.
I agree that introducing the characters via montage might feel forced. This was the case for two characters, so I could show events that happened before the camp. I haven't heard bad feedback about it yet, but I might try thinking of a better way of doing that in some future update.
- Keo