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Dawn Chorus

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A member registered Jul 22, 2020 · View creator page →

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Recent community posts

(1 edit)

Lake's day 4, or rather around a 1/3 to a half of it, will be released for public early in January! 

It was more of a short joke seasonal special, we don't keep these on itch for more than a few weeks. There's a backlog of these available on Patreon.

We keep special builds on our Patreon. We treat them As seasonal specials and don't plan on uploading then publicly again.

I'm not sure what might be wrong other than RenPy having a problem with WASAPI; are you using a custom audio routing with WASAPI instead of the default system mixer?

New Android build uploaded! If you had troubles reverting from Halloween build to the main VN, it should fix the issue.

My phone got stolen so I have no way to test the build :c Waiting for a spare one to arrive. Sorry for the delay!

Hi! The Halloween special wasn't an update but a completely different version. It does not feature the content from the main game. You should re-download the main game. 

Some of the readers reported that their phones won't let them reinstall the main game on Android. If that's the case for you, I'll be releasing a newer build as a fix to that once I'm back home in a few days! 

- Keo

You're in luck, the next upcoming update will be for them!

This version is canon now.

It's part of the game. If you stick with Rune until the end of Day 1, you will get Rune's route. 

Exactly! A few more small changes and fixes to Bjorn's day 1 and also another team member added to credits.

Final touches ✨ we ask for some more patience, it'll be out before midnight gmt+0

Down for maintenance for now. It should still be available to everyone who bought/claimed it in their libraries, if that's not the case, please tell me! 

It's a standalone thing so it doesn't matter if you read it before or after Dawn Chorus, and the reading time depending on your tempo should be between an hour and two.

The working name for the project was different, but it was and is canon to the story.

We were thinking of it, maybe a Polish version will happen someday, but with >400k words of dialogues and narration in the game at the moment (and still a lot more to come), the work needed to translate the VN into any language would be immense.

Are you playing on Android? Did you have similar issues with the previous updates too, or is it the first time you downloaded the game? There definitely shouldn't be any distortion on the sound.

As Wick3tt mentioned, I'm rethinking parts of his route, and I'd also like to have more of the other routes written first considering how  this one is entangled with the rest.

No hard feelings! There are some plans to use the mentioned assets when the time allows 👀

Re-download the whole game, install in case of Android, simply remove the old folder an D unpack the new one in case of PC/Linux/Mac

Solved now!

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I'm aware of the issue, but I'm unable to make new builds until Wednesday at least :< Terribly sorry for it, I'll make the gallery accessible again as soon as I can!

None yet, all of them (other than Klaus) are on Day 4 (out of 5)

Every month c:

It's a song by Patricia Taxxon composed for Dawn Chorus!

No :c

We'd love to offer merch, we're working on something for you but manufacturing and testing is not a quick process u.u

I'm aware of the issue, I'll have to reorganise the GUI a little :< Expect a fix tomorrow, I'm terribly for this🙏

Five days for all the characters, nothing is complete yet!

Give me a few more hours, added some new content to it and I have to test everything!

I'll fix it now! Thank you

💜

I'm writing the update for his route this month! 

Uploaded the new builds now, it should fix the issue with Android builds!

More people have this problem, I'll upload newer builds this evening!

I forgot how problematic Android builds can be 😩 I'll make new builds today and upload them here 

I understand the frustration with the project's art direction going in a different direction than you'd like to, there's nothing offensive with that. It's hard for me to relate because I'm a big fan of this sprite personally, but understanding how others perceive it is very important for me.

I decided to move away from the side-facing sprite and go back to a front-facing one after playing the VN with the new sprites. The sprite itself looked fine, but the vibes it was giving felt off. Side-facing sprite felt too detached while a front-facing one is engaged and confrontational. With that previous sprite we tested, the scenes with Mikko only didn't seem to have the same emotional impact to me. This one has better expressions, the pose with folded arms works so well with it, and it carries the same vibe as the current public sprite. I think it works well with the story and his route. My eyes don't parse him as infantile, but I'll try to play around with proportions a bit to see if I can arrive at something better. 

- Keo

The regular builds are back now, try downloading them and your saves should be there. I don't think anything should happen with the progress unless you were playing on Android and uninstalled the game.

We've heard not a lot, but a few very negative opinions about the new sprite, but we don't really grasp what the issues might be, apart maybe from sparsely drawn expressions (talking about no line connecting nose to mouth). I'm personally veyr happy with it and think it captures the energy of the original sprite very well. 

Can you tell us what you don't like about him? Posting the default sprite here.


It'll be back online after today!