Hey man, great to see someone else that wants to keep Jump 'n Bump alive! Thanks for the link back to my version! Heheh, I see you put the flies in, which I left out ;)
Making a local multiplayer game is tough huh! Having to support different combinations of keyboard, gamepads... one hurdle I haven't overcome in Unity is supporting more than 4 Xbox gamepads... for some reason Unity doesn't want to do it! I keep getting complaints about this for my Steam game HopSquash... :(