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Whoa! What an awesome gamejam gam! The artwork and vibe you were able to create is great! Music and sunset theme really made me feel like I was playing an 80s action movie. Really enjoyed the mechanic, too. The fact that you didn't control the aim was nice. I will say, I found it a little bit too hard. The jumps felt slower than I thought they should be, and I often found myself in situations I couldn't get out of. Overall though, wow, I'm really impressed. Fantastic one mechanic game!

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Thank you so much! I definitely fumbled the "dodging" aspect of the game. Haha. As far as the jump speed I think I will (in the future) make it optional to adjust the speed. On one hand faster jumps means you can quickly bunny hop between bullets, but that also means you have less hang time if you need to get over a group of bullets. I think it could be cool to have it in a menu where you can change different aspects of the bike that increase or decrease other elements. Actually thinking about it, I bet it would be cool if at the beginning you have an ability count like in RPGs where you get 5 total stars that you split between different advantages like overall speed, jump height, shoot speed, ect. Anywho, Thank you so much! :D

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Yeah that would be cool to make some RPG elements out of it. Maybe have some different themed levels and what not while you are at it :) really good job!

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Most definitely!