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Nice! The first thing I noticed is the acelleration and weight of the character felt good. As I played it more it seemed like there needed to be more control in the air, so that you could change direction more quickly to correct actions.

Could do with more forgiveness! letting the player jump slightly too late or to slightly miss platforms too.

I'm not good at platformers though :)

Hey, thanks for playing the game! I agree that it could be more forgiving and the movement could be improved while you are in the air. Was on my TODO list but I ran out of time. Thanks again!