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I've played Tauriel Teaches Typing since writing that comment, and I agree that it's much better (both in writing and in gameplay). The idea of a typing bullet hell was what interested me the most, and TTT had a lot more unique ideas. Do you think you would ever make a longer game using those mechanics? I'd love to see a version with longer typing prompts and more hazards.

A longer game using TTT style gameplay might be something I'll do in the future (I have some ideas), but I don't really know. We'll see what happens.