Hey, thanks for trying the new demo.
Yeah, I'm definitely going for the bread crumb feel and there will be more to do of course, especially since almost all locked doors in the demo is open in the full game for example.
I assume you mean ledges being too high, small passages and things like that though but just thought I'd mention the doors anyway.
I'm sure the main menu will be improved more over time, maybe by adding more categorization and color coding as you mentioned.
I changed it to have more options on the main menu just to reduce sub menu "crawling" though so more sub menus will probably not be added.
Good to hear the controller worked better, there are still a bunch of issues though which I've highlighted in my newer devlog.
I'm currently working on a small update to fix a bunch of issues including controller ones.
Anyway, thanks for the feedback! :)