we have just started playing Rush Troopers after lockdown for several hours.
And the most annoying bug is now fixed - after reviving the partner the revived person has now always the usual weapon and can fire. Well done!
One bug is still present - when someone was wounded and was revived really late (i.e. blinking), that person is visible on his feet for a second and is then disappears. But when the remaining person dies, the enemies seem to crowd at a different location than the last death as if the 1st dead person is still there and the game does not ask to "retreat" / "try again".
We could not see a larger field of view - but I will come back to that when using an 8k screen - so maybe late 2021. ;)
Best wishes - and keep up the excellent work!