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Yeah I felt the same, I'm used to choice based visual novels but i liked this kinetic one.

(6 edits) (+1)

Absence of choice wasn't really my point. Just no "wow I didn't expected that". It's "encounter, initial bond part, find a problem (breakup on it), struggle aaaaand happy ending. Happy ever after. 


I like having "you were looking over this angle, and it looks like an happy ending, buuuut let change angle and it's a nightmare ! What'll do ?"


Well mostly, 200 problems could have happened, the story seem a bit over-simplified. But I guess short story can't overload the narration.

(1 edit)

I understand and see where you are coming from. But yeah there's not much room to get too deep in a short story, nevertheless they did a good job in creating a little tension and intimacy. Especially the voice actresses, they really put so much emotion into their dialogs.