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Eeuphy

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A member registered Jun 11, 2020 · View creator page →

Recent community posts

You deserve it very much ! This is one of the best novell I know that uses real world culture examples and is very sharp at it. Also that voice acting ? So damn good !

Darn, I wish there waere a girl love route or at least, a non-relationship one. I mostly loved the heroine personality but… Hurh. I hate mens in romances ! Guh ! T_T

(5 edits)

This IS GREAT OH MY GOD how could “they” (world) hide it from me ! Art, writing, wits… Gonna do all the routes :3

Also the whole design experience is flawless, it’s such-a-gem !

Boy’s love yuri ? Intriguing !

(3 edits)

I guess diping into preconceived cliché is just being “like the other”, it’s easier to talk about ideas everyone “already kind of have” instead of trying to level up the game.

I wish story-tellers were more aware of their “world view” power - if not avoiding to strengthen unjust ideas - even challenging them the time of a story. It happens. Even. Yuri romance can be quite political (I think of the Vengeful hearth VN for instance <3).

Aww man ! I thought I had wiped the prerequisite bosses already :<

Hey ! I Couldn’t make it work either :(

tsukundere -L /home/implijer/Bureau/dystopia-0.2.0/ -A /home/implijer/Bureau/dystopia-0.2.0/ -m dystopia
error: no such command: -L

Oh, pardon my french ^^’

Anyway, it works ! :3

Thanks a bunch. Taught journey to yuri theses days !

Nooo. I tried to launch it this morning and

$ onsen-ningyo 
;;; note: source file /usr/local/bin/onsen-ningyo
;;;       newer than compiled /home/implijer/.cache/guile/ccache/3.0-LE-8-4.4/usr/local/bin/onsen-ningyo.go
;;; note: auto-compilation is enabled, set GUILE_AUTO_COMPILE=0
;;;       or pass the --no-auto-compile argument to disable.
;;; compiling /usr/local/bin/onsen-ningyo
;;; compiled /home/implijer/.cache/guile/ccache/3.0-LE-8-4.4/usr/local/bin/onsen-ningyo.go
;;; note: source file /usr/local/share/guile/site/3.0/onsen/ningyo.scm
;;;       newer than compiled /home/implijer/.cache/guile/ccache/3.0-LE-8-4.4/usr/local/share/guile/site/3.0/onsen/ningyo.scm.go
;;; compiling /usr/local/share/guile/site/3.0/onsen/ningyo.scm
;;; compiled /home/implijer/.cache/guile/ccache/3.0-LE-8-4.4/usr/local/share/guile/site/3.0/onsen/ningyo.scm.go
Backtrace:
In ice-9/boot-9.scm:
  1736:10 11 (with-exception-handler _ _ #:unwind? _ # _)
In unknown file:
          10 (apply-smob/0 #<thunk 7f91c7c6eee0>)
In ice-9/boot-9.scm:
    718:2  9 (call-with-prompt _ _ #<procedure default-prompt-handle…>)
In ice-9/eval.scm:
    619:8  8 (_ #(#(#<directory (guile-user) 7f91c7c67c80>)))
In ice-9/boot-9.scm:
   2806:4  7 (save-module-excursion _)
  4351:12  6 (_)
In tsukundere/game.scm:
    423:2  5 (run-game #:game-name _ #:init! _ #:time _ #:update-freq …)
In ice-9/ports.scm:
   445:17  4 (call-with-input-file _ _ #:binary _ #:encoding _ # _)
In ice-9/boot-9.scm:
   260:13  3 (for-each #<procedure 7f91bd4ee6c0 at tsukundere/prefe…> …)
In unknown file:
           2 (run-hook #<hook 1 7f91bf63d000 ?> #f)
In tsukundere/game.scm:
    54:22  1 (_ #f)
In tsukundere/game/internals.scm:
    41:25  0 (current-window)

tsukundere/game/internals.scm:41:25: In procedure current-window:
In procedure fluid-ref: unbound fluid: #<fluid 7f91c60485b0>

Oh no. T_T

(7 edits)

Oh my bad ! It didn’t build, I had texinfo dependency missing and it put a big warning which… Hided the final error about it being fatal ; it’s on me, I was too hasty :-(

Here it is for debian users (and it should work for ubuntu/mint too I guess) !

# The tricky prerequisits
sudo apt install libsdl2-dev guile-3.0-dev texinfo libsdl2-mixer-dev libsdl2-ttf-dev fonts-liberation
export GUILE_LOAD_PATH=/usr/local/share/guile/site/3.0

# sdl2
cd /tmp
wget https://files.dthompson.us/guile-sdl2/guile-sdl2-0.5.0.tar.gz
tar xvf guile-sdl2-0.5.0.tar.gz
cd guile-sdl2-0.5.0
./configure
make
sudo make install

# tsukindere
cd /tmp
wget https://gitlab.com/lilyp/tsukundere/-/archive/0.2.3/tsukundere-0.2.3.tar.gz
tar xvf tsukundere-0.4.x.tar.gz
cd tsukundere-0.4.x
autoreconf -vif
./configure
make
sudo make install

# THE GAME FINALLY which you already downloaded ages ago but wouldn't install !
cd onsen-ningyo-1.0
autoreconf -vif
./configure --with-default-font=/usr/share/fonts/truetype/liberation/LiberationSerif-Regular.ttf --with-bold-font=/usr/share/fonts/truetype/liberation/LiberationSerif-Bold.ttf
make
sudo make install

#LAUNCH IT !!!
onsen-ningyo

Thanks again for your helpfulness ! No time to play it but it launches, and after work I know what I’ll do ! :3

I think you should consider putting an example of “should work on X major distro by following theses steps”. I’m no dev, so the README with “non-specific steps & no dependency list” scared me, you really had to take me by the hand !

Sooo it did build ? Sadly I redid everything for onsen, and I still get

checking if (tsukundere) is available… no configure: error: required guile module not found: (tsukundere)

:(

if you could give one try on debian/ubuntu and give the cheatsheet, I believe a lot more people will be able to play your game, it’s crazy haaard here ! °0°

Yes it made things better ! … And I’m so sorry, it’s like you are on point every time, and every time I’ve got a new thing for you U_U

configure: error: required guile module not found: (sdl2 hints)

(1 edit)

Oh indeed it was !

export GUILE_LOAD_PATH=/usr/local/share/guile/site/3.0

Buuut wait for it

checking if (sdl2 image) is available… no configure: error: required guile module not found: (sdl2 image)

NOOOOES ! T_T I installed libsdl2-image-dev, doesn’t seem to help. Another variable tu set up ? :<

(1 edit)

I just tried 0.2.x, I ended up with the same error :(

wget https://gitlab.com/lilyp/tsukundere/-/archive/0.2.x/tsukundere-0.2.x.tar.gz
tar xvf tsukundere-0.2.x.tar.gz
cd tsukundere-0.2.x/
autoreconf -vif
./configure

checking build system type… x86_64-pc-linux-gnu checking host system type… x86_64-pc-linux-gnu checking for a BSD-compatible install… /usr/bin/install -c checking whether build environment is sane… yes checking for a thread-safe mkdir -p… /usr/bin/mkdir -p checking for gawk… no checking for mawk… mawk checking whether make sets $(MAKE)… yes checking whether make supports nested variables… yes checking for guile… /usr/bin/guile checking for pkg-config… /usr/bin/pkg-config checking pkg-config is at least version 0.9.0… yes configure: checking for guile 3.0 configure: found guile 3.0 checking for guile-3.0… (cached) /usr/bin/guile checking for Guile version >= 3.0… 3.0.5 checking for guild… /usr/bin/guild checking for guile-config… /usr/bin/guile-config checking if (sdl2) is available… no configure: error: required guile module not found: (sdl2)

I don’t know if you have time/energy to deal with my problem, but if you have any thing you want me to try or to post complete logs, no probs.

Yuri stories are hard to come by sometimes ! :p

(1 edit)

Got it ! Weird I couldn’t find any hit on tsukundere on a websearch ^^’

There it is for the others debian (and derivate) fellow users :

sudo apt install libsdl2-dev guile-3.0-dev

cd /tmp
wget https://files.dthompson.us/guile-sdl2/guile-sdl2-0.5.0.tar.gz
tar xvf guile-sdl2-0.5.0.tar.gz
cd guile-sdl2-0.5.0
./configure
make
sudo make install

cd /tmp
wget https://gitlab.com/lilyp/tsukundere/-/archive/0.4.x/tsukundere-0.4.x.tar.gz
tar xvf tsukundere-0.4.x.tar.gz
cd tsukundere-0.4.x
autoreconf -vif
./configure

… Oh noooooooooes ! T_T

configure: error: required guile module not found: (sdl2)

I felt like the “make install” for sdl2 worked though, no error was triggered °0°

(1 edit)

Hey there, I tried to used your game on debian bullseye and I’m stuck there :

checking if (tsukundere) is available… no configure: error: required guile module not found: (tsukundere)

Any idea how to go forward ?

(2 edits)

I just read about your "suffering" at making the game, and it's sound kind of weird to say now the "it was very nice I just wish it'd been longer with more twists and turns !" haha ^^

The art was super cute, and the whole writing and sound nice ; if I had to cite one thing that seemed subpar  to the rest it would be how typicaly cliché the story direction was. As you said, it's a fluffy feel-good story ; and I love romance too, but I love it better with weird original-kirky stuff to help my memory fixate the sweet stuff more !

Anyway. It was adorable. Thanks you very much to both of you, your suffering wasn't in vain !

He ? I have all of them and didn't do anything special. Despite the game saying "choices" the laste one is the only significant one. And the two else are only a small parenthesis that doesn't impact the rest of the game.

i've spent some times trying to find all of the cards combinaisons, I still wonder if I missed some secret in there ^^'

(1 edit)

I found the writing extra enticing ; a lot of fun and quirkyness all the way :)

The design or the heroine felt off at first but nah, just me being surprised about trailing off from the classic anime face, she's great.

Music wasn't bad at all too, I used as background theme while doing writings :p

(3 edits)

Oh I also saw a forum thread about "is it a good playstyle given into The Last Birdling".

I think it was... Not very good (while the story was great don't get me wrong). There were obviously "good/bad", and the effect was especially showcased by visible "points" you'd gain if the interaction wasn't obvious (and they mostly were). Of course any player touched by the caracter would go for the "full good" combo as I did (well almost, I wasn't aware there wasn't more branching ending so I had the "thrill of choice" on my first run and made a few diverging stuff, but mostly, the mushiest ones of course).

I guess I'd prefered if there were "mom's point" too (so that there wouldn't be any wrong answer), and no "good/bad" obvious choices. 

My RPG choices are best when they make me stop and wonder. "I love all the charas, but I have to wrong one... Shit. Shit shit shit what do I doooooo - goddamit".

(1 edit)

* The art felt "so-so" to me at first, but CGs and going forward just made me feel more attached at each scene, they finally are cool and cute !

* It's the first time I read the whole "lore page" without any effort ; it was just long/short enough and the right contextualization to read them

* I cried a bunch on each ending, always hoping for a "good ending" ; I even made a few re-run hoping for a secret ending that wasn't on display, but still touched by most, as it isn't only butcher-dark-stuff, you tricked me pretty good ! ^^'

* If I have one thing I was dejected (slightly) about the story, is how it feels "short" on the cultural/ethic level. Savage/sophisticated, good/bad, merciful/violent ; they all seem so caricatural it kind of hurt to admit them to go foward. There is also something about the trivialisation of rape which is displayed but no elaborated upon that didn't made it home for me, and how we can't get to hear Tayo's mother full story ; maybe her husband was abusive and her hate shouldn't be held against her. Maybe she is a good girl having a terrible past, not a bad mother.

Also the ending where Yoyo and Bibi get to survive eating humans feels wrong to me ; they feel like "monsters" without trying to change it, it's off. There was a world of way to deal with it : like donating blood each day from compassionate people (or paying them), make mixes with animal blood to consume less, find monkeys, kill only criminals and kings, or dying people/deaths. I don't know. There is a world of possibility that isn't "feel horrible for living and kill babies humans anyway".

Anyyyway, feels weird to give advices when the writing was so good I cried and got a very short night because of it ! Thanks again for the emotional bundle ! Thanks a bunch for this story. I feel angry at you because I had no "positive" ending but I also feel very thankful for the intensity - even if it's full throtle tragedy.

Looking forward to it ! <3

(8 edits)

If I had critics it'd be :

* how unlikely you could wipe off debts by throwing one computer by the window (backups on important stuff wouldn't be on one server)

* how they could use the same car of Amy's parent without being traced back instantly (or at least linked to Amy's parents). 

* In the archive, the bad guy let them destroy the precious steel-memory thing... WHY ?


Also I must say I was a bit disapointed by Rani's ending - while the start was very promising and creative, it kind of ended in bloody-nonsense with a stereotypical joker monster face to face.

It was well written but, meh ! You made a cast with such a depth it's a bit sad to make them end their story this way ; being war hero and then magic trick, get them make a hipy-social fork from nowhere disregarding all what they stood for. Also using a TONE of the providential hero stuff.


(...I've still Norbert's ending to read, amen !)

(4 edits)

This is the story I always wanted to read (for the beginning-mid part anymway !). I had the occasion to read hundreds of stories with relatables chara and epic stories, but none did that AND gave some political vibes, especially about the "violent approach".

The way that "the good people" can be racist, shallow, or violent. Or the bad ones being nice peacful people...

I love all of it !

...I stole (copied) this game on a shaddy website (not bragging, I do that ; no big pockets to try games I won't play to the end) ; but considering, I think I'll pay twice there, and spread the word about how great this game is. I'm really looking forward for more ! Especially Elmo, the story and writing really were something (even if it's a package, music and art were on point too !).

(2 edits)

Me too ! (I hope we can be a girl protagonist, but  I guess I'll have to try anyway, because not all romance can be yuri - even if I wish !)

That cliffhanger !

The characters are a bit cliché (serious driven heroine & clumsy sidekick & mysterious/scheming group leader), but the circumstance are definitively original, i'm very much looking for what comes next ^^

...For educated people, they seem oblivious to the fact they could just ask for a bit of sperm instead of asking the lengthy marriage thing :<

I wouldn't have been able to tell - but I guess it's a given - I only checked out Inu-yasha as manga ; and only know kobato and ranma in their anime adaptation... I got own by the shiny animation and the japanese doublage !

You mean there are 2 other chapter already done ? You tease !

There is a bit of a "rough" feel to some scenes compared to your last artpieces but, to me, it's far from being flawed. It's like another drawing style but we can very much tell it's your drawings ! ^^

The overall vibe somehow reminds me of the tone of what I used to read younger, it feels nostalgic (but that may be just me not reading much comics since).

(3 edits)

I'm so in love with your drawings and the vibe. I feel like nothing is as good, and am so distressed ending your games. Your games  feels unparalelled everytime, there is so much darkness after that kind of light X_X

I'm especially a fan of the drawings of the overlord. I love how she switch from cute to nightmarish. Also the ending song... *shivers*

It means a lot to me you took time to explain, I feel pampered <3

I also feel like I understand again the story !

I though she wasn't "that" pushy because she just suggested stuff without pushing thaat much. But guess she shows a lot of her "true" color on the demon stuff (although it could be simply explained by... panic). 

Haaa ! I wish jams where longers ! - Anyway, hoping to enjoy more stories from you again :)

(9 edits)

The whole package : ambiance, beautiful graphics without being gaudy, dark but not gory, and a subtle  story with a relatable MC <3

I came from a long row of un-ending beautiful and superficial VN, so it's like, "wow, I didn't know it, but I craved for this kind of story !".

Althought I wonder if I got the gist of what you wanted to say. Like. I didn't really get the unhealty relationship part. Is it because her friend is always helping her onesidedly ?

I'm not sure it's *that* unhealty ? She's hardly dependant, she has a lot of pride, a house, even a work...

---

In the central scene where you get in argument with your friend that kisses you, I felt a bit frustrated by the "no avalaible option" after you say you won't abandon your relationship with the demon.

In MC's shoes, I'd totally stop her from leaving, because I don't want to lose any of them. I think I'd slump in front of the car and show how much of a mess I am. No pride. The whole "I'm a mess, I want to talk it out, I just can't cut off the people I love, including you. You'll have to make me, and it will be easy, because I'm so tired and sad. Roll on me if I care. Or let's talk it off inside instead ? Your pick."

Anyway. I wish I had this option, because my depressed self is like that : no self-esteem. Numb but also, afraid of being even more so losing people (... I guess it could turn ugly, like. No self esteem is disgusting to a lot of people, or a ticket for abuse T_T)..

----

On the critic side, I found weird she'd talk about work stuff being late, and then, just tossing it aside as if it wasn't there ?


Aherm. And thank you for the trip.

(2 edits)

Didn't really felt the girl love part, but this is a cozy time, nice dialogues, and a cool minimalist vibe. Loved it, thanks for making it !


> I am a witch...

> Bitch.

(1 edit)

I second that !

One little critic : the music was too high ? My earbuds were out and I could hear them do "BRHSSSH" all the while.

(5 edits)

The MC voice is to fall for. The text is quirky and flows nicely ! <3

I'm not so found of how fucked up some endings are, but I guess it's because it just makes me feel bad being remembered how hard it is for girls to live under masculinism...

I wish there were some empowering self-deserving ending about fucking over pig's culture other than plain cynism (but I know, it would defeat the whole point :<).

I'd say "this is super cool - and kinda disgusting too".

Thanky thanks ! ~

No translation I guess ? :(

(1 edit)

Good visual, even if maybe a bit tooooo animated for immersion (waving harms endlessly is kinda overblown for showing joy) ? :o

I thought the story was kinda sweet albeit a bit simple. I liked the music bits ; I would have extracted it if I had the patience

It was kinda fun. But the gaming part was like "make a monotower in 20 seconds". Which was kinda too easy when you get the trick. While trying to make anything else seemed darn impossible.