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(+1)

I am so confused by this.

I mean, I get the concept, but I'm still so confused.

I think the red/green steak color indication could have been a lot more stark.  It was a little hard to take it all in at a glance to see if I was winning or not.

I also wasn't sure how to use the spray bottle, exactly.  So I ended up frantically clicking it, hoping that I DID have a winning setup on the board.

And then the screen went blank.

Did... did I win?


Anyway, it's a neat idea, and you definitely have the weirdness factor going for it.  I wish there were a way to skip the opening for replaying it, though.

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It got a little rough at the end for us when it came to time.
That was our first Gamejam and we certaintly shoudn't had orienting us on the drinking game from shanghigh noon :D

The spraybottle is basicly to take a point from the opponent. But don't bother to much about it.
The game was kinda a desaster gameplaywhise (i guess this is why most bordgames are turnbased :D) but i simply loved how much we could took from it to learn at the end. (To share a big part of it: Your reference can take the long development way with you and at the end someone in an stream calles you out that this is a weird game like the japanese drinking game in "How i met your Mother" - which is astonishingly close to the reference from "Shanghigh noon" we used :'D

So sorry for confusing so many.
But it got a little bit of an meta joke between dev and players at this point for us ^_<