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I really liked this entry, I got a lucky first run and then all the other ones were quite challenging. A few comments: I wished that the acceleration would feel like a real burst of propulsion , that would give us the slight chance to avoid the light turning suddenly. Another suggestion would be to kill your divers one by one if they overlap the light sprites, not all of them at once, allowing for scores at the end of a level? I really see a great game coming out of this, like someone said, has the splinter cell vibe, bu also reminded me of the old commando games, for which placing mines and explosives would work in this game as well? Awesome game and thanks for submitting, I followed you and hope to see progress made further along!