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Very unique idea for management style simulation. It took me a while to figure our how the mechanics worked (how to rotate the rooms, how far patrons will walk to their needs, what each room fulfilled). An introduction or tutorial might make that easier to understand. I had the most fun once I filled all the rooms and was managing several guests as once. I was a little frustrated with how long it would take to rotate two or more rooms. Maybe button presses would make rotating rooms snappier. With some polish I bet this could be a fun micro-sim mobile game.