I'm really liking where this is going! The magic and metal theme works great and I love how the music responds to you. The floaty air controls are really interesting because it makes bad decisions that much more punishing. It also make the shotgun so much more useful because of the air control it provides. Never used the slow mo because it's not really fun to use.
The shotgun feels great to play with, with it's damage that leads to ammo kicks very well and the kick back that can save your ass. The cross bow however feels kinda crap. The stab takes so long to do with little range and unlike the kick it doesn't stay out as an active hit for long making it super hard to use for little reward compared to the kick. It's cool that the bolts penetrate but with it's spread, it doesn't feel like it's better than the shotgun at range or up close. I guess I'll have to wait for beefier enemies to really tell if it's actually bad.