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Thanks for the detailed feedback! Yeah, I wanted to at least get a restart button in there but by the time I finished my game loop I was out of time );

The last two are by design. You can only move forward cause the way the level gen works (although now reading this I think it could be simplified by just making the player move forward automatically) and you can only either kill or take candy so you have to strategize to maximize your score (Wanted to add an animation where they go back inside after getting you candy but ran out of time)