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This was a good concept. The shooting felt like no real impact was being done (screen shake here would have been really useful along with some particles coming from impact) The main core of the game was there, but with little polish, it just wasn't catching my attention for very long. And I like how you capitalized on the popularity of Among Us. You at least got the theme used well in the game! If you had extra time, some extra polish would have really helped!