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A jam submission

AntitowerView game page

Chaotic, voice-controlled memory game.
Submitted by TrainerHol — 7 hours, 41 minutes before the deadline
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Antitower's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#24.3644.364
Use of Audio#243.3643.364
Overall#293.3643.364
Gameplay#353.0003.000
Visuals#483.0003.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
1

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Comments

Submitted (1 edit)

I managed to get it working perfectly and beat the game. I was constantly casting Level 3 spells without fail. I did cheat and screencapped the different laws of the elements between battles and had a copy of the spellbook open also. I recorded my full playthrough and uploaded it to YouTube to show that it picks up the microphone flawlessly (sorry I should've lowered the music volume, it's difficult to hear my commentary, so I've listed the important points below). Great job. This game pretty much does what it sets out to do but needs a little bit of restructuring and polishing. 

Some constructive suggestions/critiques:

  • Allow player's to skip the 60 second wait if they want to.
  • Have a push-to-talk button so that players can talk without triggering spells unintentionally.
  • Restructure the whole idea of the laws of the elements, since it is cumbersome for players to memorize each one between battles and it's very easy to cheat it. 
Submitted(+1)

Really cool idea, I liked it really much! I don’t know if it’s my headphones or what, but most of the time the voice recognition didn’t work properly for me, which somehow ruined the experience :( BUT the idea was really cool, and the randomization in every sessions keeps on your toes!

Great job!

Developer

Thank you so much for the feedback! A few people have had issues with certain words, so I'll be adding similar sounding words to certain commands to help it run smoothly. 

I used Windows.Speech library for speech recognition and I believe it depends on how much windows is able to understand you. There's a setup you can do on windows to help it understand you better. 

https://support.microsoft.com/en-us/windows/use-voice-recognition-in-windows-10-... 

Let me know if it helps!

(+1)

Really cool game! To my surprise, despite having a heavy accent, I only had to say a few moves (Fire, Ice) twice before it registered and the move was performed. Also, perhaps a windowed mode could be implemented once the settings are in, as it looks like this on my setup and I had to change my resolution to play it properly: 

The game itself is really fun; can't wait to see more! 

Developer

Thank you so much for the feedback! I'll definitely implement proper UI scaling and other requested features in the settings. 

(1 edit) (+1)

It is definitely unique.