I like the feel of this game. One little issue I have is with regards to the game's conveyance. So many instances where I found myself in a room where I couldn't figure out how to progress. The cracks in the walls and pipes can be a little hard to see; perhaps it may be worth exploring some kind of map marker like what they have in the Metroid series. Something just to indicate that there is a breakable wall or a hidden item in the room.
Anyhow, keep up the good work. I look forward to seeing the finished product.
Thanks for trying the demo, glad you like it. :)
Well, eventually you did find out how to progress, right?
So I guess it can't be that bad and I can agree that sometimes it's a bit much but this is one of the main points of the game.
So it's probably going to stay this way unless a lot of people get stuck in the same place, then I know there's a big problem.
And regarding a map marker system, this already exists but not in the same way, this one is manual and you have to put the markers there yourself as reminders / notes.
Thanks for the feedback, I'm sure things will improve over time.