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I like the feel of this game.  One little issue I have is with regards to the game's conveyance. So many instances where I found myself in a room where I couldn't figure out how to progress.  The cracks in the walls and pipes can be a little hard to see; perhaps it may be worth exploring some kind of map marker like what they have in the Metroid series. Something just to indicate that there is a breakable wall or a hidden item in the room.  

Anyhow, keep up the good work.  I look forward to seeing the finished product. 

Thanks for trying the demo, glad you like it. :)

Well, eventually you did find out how to progress, right?

So I guess it can't be that bad and I can agree that sometimes it's a bit much but this is one of the main points of the game.

So it's probably going to stay this way unless a lot of people get stuck in the same place, then I know there's a big problem.

And regarding a map marker system, this already exists but not in the same way, this one is manual and you have to put the markers there yourself as reminders / notes.

Thanks for the feedback, I'm sure things will improve over time.