Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I honestly got bored... I think some of the dialogue could be condensed a bit. I think the ending (at least the ending I had) was strong... once stuff started happening the beats hit better.

This is definitely a decent little story vignette, just needs some tightening up in the early script.

Thanks for the honest feedback! So do you think there was too much dialogue, or was it just not interesting enough?  And when you say early script, do you mean before you're helping the students or before the knife goes missing?

Yeah when you're helping the students, even in the introductory dialogue. Thinking about it, it might not even be so much that the dialogue is lengthy, but that it doesn't feel relevant because there's often not much consequence in the moment. I assume you're collecting data for later, but the player wants to at least feel their decision means something in the moment.