Can the player be a 3D model? It isn't necessary to be animated, but can the typical .PNG be replaced with an .OBJ? Say, placing this in the Actors "Notes" area? <mv3d:models(example.obj)>
Viewing post in MV3D - 3D Rendering Plugin for RPG Maker MV comments
No, but that's because I make my models in Asset Forge or in MagicaVoxel. They export their shaders at .mtl files that are paired with the .obj file. My art style is generally different than the norm. I prefer shaders and abstract. Most of the art/design I see in RPG Maker seems to be fixated on FFI - ChronoTrigger - every other RPG game. I make my games to push my musical persona. I'd head on over to the MV3D Discord channel, literally TONS of folks over there with answers galore. http://cutievirus.com/discord
This is an old guide, but this person talked about how they made a 1st person dungeon crawler for 2k3 where instead of using the default player, they created an event and then used conditionals to move it and checked the event's coordinates to handle things like switches & doors to simulate it being the player: https://rpgmaker.net/forums/topics/11259/
You could probably employ the same method if you're able to assign 3D models to other types of events that aren't the player/Hero