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ozzi9816

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A member registered Apr 13, 2018 · View creator page →

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Got to play the game finally! I really liked it~! It feels like it preserves the atmosphere of the original while adding its own unique twist onto things. I would LOVE to see the whole thing redone someday!

I tried running this with EmuDeck on Windows 11 PC and it didn't work ;w;

I'm hoping the PC port is soon so I can actually play it...

Looking forward to it!!

(2 edits)

This is an old guide, but this person talked about how they made a 1st person dungeon crawler for 2k3 where instead of using the default player, they created an event and then used conditionals to move it and checked the event's coordinates to handle things like switches & doors to simulate it being the player: https://rpgmaker.net/forums/topics/11259/

You could probably employ the same method if you're able to assign 3D models to other types of events that aren't the player/Hero

Game URL: https://ozzi9816.itch.io/alchemy-game-demo

Information: ARPG where you can shoot stuff at things

I'd like feedback on: Mostly the control system I suppose, and whether it feels good. Though if there's anything else you can point out, I'd appreciate it