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I might have just missed it. One of the issues with blockout is that it can be hard to work out your position, but we'll deal with that in the future! :D

yeah, I was struggling with that. I know how to save and set the player rotation, but it doesn't affect the follow camera. I was trying to figure out how to set the follow camera's relative position when respawning so you don't get turned around when you do, but I didn't succeed.