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yeah, I was struggling with that. I know how to save and set the player rotation, but it doesn't affect the follow camera. I was trying to figure out how to set the follow camera's relative position when respawning so you don't get turned around when you do, but I didn't succeed.
Thanks for the feedback. Though I am quite sure there is a checkpoint both on the platform after the big fall and on the platform right before the platform size decreases, They aren't visible though, which of course is probably something I shouldn't have done.