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Also, Ik this is insanely late,  but you might want to turn filtering off. I use Godot, so I wouldn't really know about Unity, but I presume that Unity has this option as well.

Thanks for the addendum!
By the way, I'm preparing an optimized version of this tileset for Godot. I'd be glad to get some advice when I publish it.

(1 edit)

Your welcome!

Also, I would be glad to give some feedback on the Godot version

Also, I have a question. What software do you use to make these tilesets?

I used Adobe Photoshop to create this tileset. I used a different program just to check the animation.
The program is in Japanese, but here it is.
http://yaosame.m22.coreserver.jp/apps/autotile/