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It's a neat idea, a CYOA game where you don't have a choice (or do you?) is an idea I considered as well. I did find an annoying technical issue where if I focused out of the window (alt-tab or whatever) it resized the window to an improper size and didn't let me control it anymore, so I had to restart it a few times. There were a few spelling/grammar mistakes as well, which is unfortunate in an entirely text-based game. But I enjoyed going through the minutiae of daily life and the slowly increasing feeling of something being wrong. Nice work!