Very solid. The most minimally complete implementation of dice pools that I've ever seen.
Could benefit from a rule for replenishing the dice pool.
Hi! Glad you liked it!
An earlier draft actually did have a rule for replenishing the dice pool (at the start of each session) but playtesting revealed to me that the rate of replenishment should be variable per game/setting/tone.
However! “I want to restore a die to my pool” is a perfectly worthy player goal to be stated in phase 2, and to be adjudicated by the ref.
I will! If you do try it out let me know how it goes, either here or on the FKR Collective Discord server.