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It is a fun game and a good concept, I would love to see it expanded upon. But if you scare someone in a way that they don't hit a wall and fly off screen, the level becomes impossible which is very annoying

Thanks for testing it out :) The doors were designed to be an added level of complexity to the game, but I definitely should have put some explanation in or a prompt to restart the level if you let someone leave. If I come back to update this game down the line, this'll be at the top of my improvement list