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Really polished game with great graphics/animations and a very interesting gameplay idea.
Some stuff that could use some work in my opinion:
  • Small clues about where to go. Not exactly something too obvious like arrows, but something subtler would work great.
  • Destructible walls should be different than normal walls, again a subtle difference.
  • Hitboxes on the terrain are a little off sometimes, you can jump through some rocks.
  • Player gets too much momentum and feels slippery. It can make some jumps tricky.

With clever level design that forces you use the throw mechanics in a strategic way this will be a great game.