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Cute, juicy, fun, and manic in a good way and a bad way.

It feels a little unfair when the green guys hit you when you're both on the ground, right when their hitbox becomes active. Maybe they could have more startup, or a more obvious startup? Maybe I'm not supposed to let them get that close? And it's often hard to see enemy projectiles/attacks amongst all the chaos. I think a more unified, "enemy attack" color could go a long way for making getting hit feel more fair.

That being said, this feels like a game that just needs content, the polish is all there.