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Sorry to bug you, but for some reason I am having some bizarre audio problems with Lord Blaz' music with the recent version (v1.4.1), whenever I start a new game with him, his music is very low in terms of volume and doesn't change much if I mess with GZDoom's sound settings, and then after I change from another character then back to Lord Blaz, it works normally all of the sudden? I'm not sure what is causing this issue. This problem seems to also affect other characters as well from what I'm seeing (or rather, hearing).

My system's specs:

  • OS: Windows 10 Home, 64-bit
  • CPU: AMD FX-4350
  • GPU: Nvidia GeForce GTX 960 (4GB VRAM)
  • RAM: 8GB DDR3

Using GZDoom v4.4.2 (64-bit), tried different audio output (FluidSynth, WildMIDI, etc.) and different sampling rates as well (48KHz and 44.1KHz).

I ran into that issue too, quicksaving then loading also fixes the music volume.

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It also seems to be an issue with newer GZDoom; Kagen didn't have issues with the SPC playback in earlier builds and I can confirm that as well sadly after install another v3.4.1 installation of GZDoom and it didn't happen there, unfortunately I can't use other newer mods like Tactical Spy (which crashes the engine despite saying it works with v3.2 or newer) and updated builds of RetroShader with GMOTA.