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Red Pilgrim

6
Posts
A member registered Oct 18, 2020

Recent community posts

Mind sharing how you did that?  I ran into the same problem.

I ran into that issue too, quicksaving then loading also fixes the music volume.

Awesome, thank you!  I had already poked around in the pk3 searching for the songs, but for some reason I didn't think to check in the credits.  I would not have guessed that Blaz alone would have over a hundred songs.  If for whatever reason you feel that you don't have enough music, the soundtrack for Seiken Densetsu 3 is well worth a listen-- I think "The Sacrifice Part III", "Electric Talk", "Nuclear Fusion", "Decision Bell", and "High Tension Wire" would fit the mod particularly well (or maybe just be good music to work to).  Thanks again for all the work you've put into this, it really shows.  

Playing the wolfenstein levels in Doom 2 is really entertaining with all the SS officer replacement monsters.  The mod itself has been a blast to play, I've been playing it with a bunch of different wads.  Is there a list anywhere of the music used for the characters?  I recognized some of Blaz's, but I can't remember what games they're from.

Ah, thank you.  It makes a bit more sense knowing the berserk gauntlets aren't as permanent as I had thought, discovering the rocket punch.  Also, the non-berserk rocket punch is hilarious, great touch.  

Thank you so much for all your work on this awesome mod!
I'm not sure if this is the place to report bugs, or if this is actually a bug, but the Blastmaster's Super Venter doesn't stay in the inventory between levels the way the berserk gauntlets do, which is very sad.  Also a much less important bug, the blastmaster plasma gun says it's a ranger grenade launcher when picked up, rather than a fission sweeper.