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This was really cute! The music was great, the animation was great. It was a small game, so I didn't imagine there would be, but I found no bugs. I loved that I could feed and drink Loopita!

This game is supposed to be relaxing, but it didn't work for me. I kept trying to keep Loopita alive, until I realized that you basically have to kill her in order to progress the game. Do I have to kill her to progress? The end is amazing to look at, but does that mean she's dead? I don't like the fact that the drink and food bars are even there. They give you a false choice - one where the choice doesn't matter at all. I wonder why you added those food and water bars in the first place? 

An enjoyable experience. I hope to see more work from you in the future! Very cool. 

Hello, we are a small group of students which love making games. This was a submission for the Ludum Dare 47: Stuck on a Loop.

We wanted the people to feed & play with a cute hamster, but also we tried to make a narrative game for the Jam. We gave very few choices to the players so once they had seen everithing the game has to offer, they make out "It only remains to kill the hamster", and so, we could show them the loop of the little story:

"Loopita loves running on her wheel, so she feels free when she does. She always ends dreaming that she runs over the stars after getting exhausted".

I hope this is enough to answer your questions. 

Thank you for answering the questions! I'm excited to hear you're a group of students who are learning how to make great games. I really look forward to seeing your future work! Thank you for putting so much time and effort into your games. I look forward to seeing more projects from you!