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One of the most complete feeling games that I've played in this jam. Looks lovely with some really nice effects, sound is missed but that's a common issue. The main issue is that it doesn't convey it's mechanics to the player at all, without knowing about the ghost form or the grave diving the player is left to wander around a relatively confusing area, not knowing where to go until they realise that they're just looping around. The fact that ghosting is mapped to B button makes it unlikely to find when the player starts trying buttons near A; on top of being uncomfortable.