I revisited the game again and I'm back with some thorough feedback on the last update so pros and cons are down below) Check out the vid here, don't forget to subscribe ;)
Advantages:
1. New animations are awesome! When she looked through the locker I got so terrifyed! It was so powerful! I think the game gets scarier and scarier each time you update it and that is great! I absolutely love the game and the updates.
2. Surprise in the closet was just OMG. It scared the crap out of me! First, I was looking for it to check it out and then I covered in fear before opening any other locker!
3. Yandere got so smart. There were a couple of times when she predicted the way I'm running or hiding and met me half the way. Jeez I screamed loud. I love how smart she is.
4. I love that she's now less killing and more scaring. The game still feels challenging but comparing to the previous versions it got more forgiving which is so beneficial for the entire experience. Maybe it would be cool to add different difficulties later? For the players who'd like more hardcoriesh "killing upon seeing" yandere.
Disadvantages (I wrote a lot here but it's mostly suggestions so don't panic):
1. In the vid, she got stuck in the doors again. Like she tried to go through the wall but couldn't. She does that a lot less often but she still does that, so I'm pointing it out.
2. The main character's shadow is extremely weird when crouching. It looks like the main character has a hole in the belly, their legs are incredibly long and they are floating.
3. I saw that the cameras got also updated but there is still no need in them (at least for me). It's pretty easy to know where yandere is and it's possible to lose her or avoid her, so I felt no need looking at the cams. Yet, the idea of cams is great so I came up with some suggestions that might inspire you: 1) You could use cameras as the game changer - as soon as the player gets used to the AI behavior and gets all the digits and the key, yandere might be able to know that the player has opened the locker and change her behaviour completely - she might start camping behind doors and if player interacts with the doors - she's gonna insta-kill them. So from this point in order to get to the exit, the player would absolutely have to look at the cameras to see where she's camping to avoid her or to wait for her to change her location. 2) Some areas might contain other puzzles which take time to solve and if the player would back out then they would lose their progress so they need to make sure that she's far away by looking at cameras. 3) The cameras would be extremely useful if there would be a way to distract yandere through the them and make her check the noise out almost like in FNAF (and then she possibly destroyes that camera so the player would have no way of overexploiting the feature).
4. Couldn't figure out what triggers her stealing the key. She never did that :( hel'p!
5. I think before if the player'd come straight at her, she'd stab the player to death. Now it took her several minutes to kill me (I literally came at her and was standing near her the entire time). Maybe it would be cool to add something to prevent such bold and reckless player's behaviour. Like insta kill if the player is near her for more than 3 seconds or something like that. So the game would still be pretty forgiving (which is good in my opinion) but the players would have no ability to be reckless (generally being able to make fun at the monster's ability to kill makes the game less scary).
Overall:
I absolutely love the progress of the game, it gets better and better each time! I would rate the last update alone 5/5 stars.
Hope the amount of text in the disadvantages doesn't scare you - I still think that the game and the update is awesome. Just wanna help point out the moments which, in my personal opinion, could be improved.
Hope my feedback was useful and some of my suggestions might inspire you! Thank you for reading!