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(1 edit)

Hi everyone!

Plenty of improvements done this week. I sent a playable demo to a few beta testers and got very valuable feedback. Completely revamped the controls of the player and the camera. Everything is much smoother and easier now :)

The main menu also got some improvements and feels better now :)

In the meantime, I've been taking a few more screenshots here and there that show some new levels.

betterwell

Also trying to improve the water look

On the Steam side of things, the greenlight campaign is really slow. Been trying my best to get the word out, but these kind of niche-oriented games are really hard to be noticed by big sites. And even the medium ones dont make much difference in bringing people to the page and vote.
Anyway, still have hope that it can be approved before the launch date as I would love to integrate achievements and other Steamworks features in it. Lets see :)

take care

i think the issue that you have right now (other than the fact that greenlight is a bit of a shitshow and its really hard to get an unknown game greenlit) is that the game looks nice, but watching the trailer / reading the description doesnt give me a solid idea of how the game plays. i havent read the book of changes or used the i ching, so i cant understand the symbols or what they do.

having said that, i just looked ur game up on greendb (http://greendb.net/greenlight/) and ur at 164, which means u can basically be greenlit at any moment now. star surveyor got greenlit at 140-somethin? so i wouldnt worry about the stats at this point.