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As someone who generally don't like roguelike games, your game somehow has the charm to keep me playing until the bed didn't spawn on one of the maps (or was it because I hit Level 9?). Very smooth controls; the combination of melee/ranged weapons and the ability to break through grass walls allow for very strategic gameplay. Bullets from the player's ranged weapons were able to pass through walls, however, which I don't think was intended. The dodge mechanic adds a lot to the game, but I was wondering why it only adds i-frames but not distance. Looking forward to more updates.