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Once I figured out that those were combos in the very bottom, it made a lot more sense!

Is the potato supposed to animate with the tricks at all?   It definitely feels like there trick inputs should influence the player sprite itself!

Acceleration and overall speed feel good!

(+1)

I have some half-finished sprites for the animations that I unfortunately didn't get a chance to add to the game. I consoled myself with the fact that the potato just sitting there adds to the overall derpiness