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Wow! I didn't know what to expect when I was loading this game up but this far exceeded expectations. Really fun platformer. Also you monster! How dare you make a moving stage level haha. At first I wasn't a huge fan of how floaty the main character felt - it was like I was always skating on ice, but it grew on me and is a good fit for the game. 
I think it'd be really nice have the ability to drop down on platforms you can jump through (usually down + jump) 
And lastly I thought it was really cool how you were able to implement so many different attack spells in such short amount of time! However, I felt super overpowered with the rapid fire one and everything else just wasn't as good in comparison. 
I was wondering when the theme would come into play - clever ending after the boss :). Solid game. 

Thanks for the feedback!

Glad you liked it, appreciate, I'll be trying to change the movement variables to make it more snappy and I did intended to make a down jump to move down platforms but ran out of time.
And yes, auto scrolling level, took the wonderful, and not hated at all, idea of the late 80's and 90's and added a little bit of artificial padding to the game time. XD
The rapid fire, although fast, is the weaker of the bunch, at 5 damage a piece while the bomb, slower of the cooldowns, has 10 damage on direct contact and the explosions will do each 3 damage every 0.07 seconds for the duration of 0.5, so more damage if the enemy overlaps more than one, I might need to lower the fast shot value to a 3 (maybe) to make it less worth using over the others

Yeah, the most important part about that fast shot was it could take out bats in one hit so the lower power level didn't matter. I could just spray a wall of bullets in front of me on that last lava portion before the boss and keep my momentum going forward. Balancing is never easy haha  good luck!