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This was an awesome entry! Great mix between fun and challenge. :) 

Also good use of music for the climb and rag-doll physics adds to the fun.

I'd only suggest changing the red grab points to a different color cause red usually means negative.

But I always felt like I was on the brink/edge so good job all round! :)

(+1)

Thanks David!

Good input on the red grab points. Steven mentioned this on Discord too. Wondering about it afterwards... it's interesting how red is often associated with danger / bad and yet games often use red for health! 

Haha I think it depends on where it's used. XD Usually if it's in the scene and doesn't look like a pick up. I usually think it'll hurt me.