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(+2)

wow impressive

it was fun and satesfying

but it was too long tho I couldn't finish it :(

but it was a complate game and that's importanat

That's an interesting note!
We ended up realizing there was too much content in our scope and somehow still ended up putting a lot of content in the end. But balancing is a big part of our feedback.
I wonder what a good balance would be so it wouldn't be too long. I really liked how your game had multiple waves for a single room. Maybe something like that?