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Alright, so the concept is unique and interesting, the sound and music are nice, and over all the game looks nice.

But, I have just one big ol complaint.

Your characters movements are randomized to an extent. Each run my rogue got caught just a little differently, with the second guard being in a slightly different position. One round my rogue even made it all the way to the knife without me doing anything, got there on their own because of rng.

If you're going to make a game that is this hard, you can not have any randomness. It pushes the game over the line of just being unfair.

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dually noted. Thanks for the feed back. They are randomized. After the jam is over we already have quite a few patches that should make the game much more enjoyable :). Thank you very much for you input we had basically no time to play test and make it more balanced. We had enough fun with this, that we want to share it with everyone in a fun and enjoyable format. I'd recommend trying again a week or so after judging ends!

I would love to play it again when it's gone through a couple of balancing patches.

I do think the concept is great. :)

(+1)

I'll be sure to let you know! I'm going to post a devlog on the game page describing all the updates.