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Very very cool RPG game and very enjoyable.

I would like to say that the enemy movement speed was too slow, the drop items from enemies sometimes did not appear in the menu, sometimes I went - HP.

Overall great game!, Since you used Godot, I'll suggest on settings using window mode 2d and aspect keep, so when you resize the game you don't lose view of the game viewport. Also sometimes there was a black 1 pixel line on enemy movements, you can fix this under rendering quality "Use pixel snap" on.

Congrats on your entry!

(1 edit)

Thanks for your feedback and the great suggestions, I will fix the window mode and the black pixel.

About the speed of the enemies, there is a bug, I have to fix that when I have time, its seems to be using much ram.

About the other bugs, I didn't see it when I played, I will have to test more to see why it happens.

Ah, and unfortunately I can't play your game because I use linux, but it seems very cool.

Your game was the one I played probably most haha, it was pretty fun.. Also I made a new project, because many asked for html version.. It is exactly the same as the jam version except in dialogue there is a new statement " Use J to swing attack, Use K to Throw boomerang" that's it. If you want to try it here link: https://spirits.itch.io/html-vim-jam I'll be removing this project by tomorrow.

(+1)

I just played, very fun man, congrats. 

And I'm glad that you liked my game. I have plans to expand him, fix some things and port for mobile, I think this is a game that fits better on mobile. But this only will happen when I have more time to developing him, which will take some months xD