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Very cool idea! it's like a narrative driven game but without all the text. My only real complaint would be that things don't always do what I think they're going to do. I think with a little more time you can implement some quality of life features that would really go a long way. Thanks for sharing!

Wow thanks for the video, can't express how big of a grin I have on my face right now :D seriously!
Yep, part of the concept was the classic point and click adventure with limited actions that resolve differently based on context.
Here's a bit of a spoiler that explains it more for you.
To reach the end you just have to work out how to interact with everything in a way that lets you continue without losing everything you've collected.
Happy you still got some fun out of it :) really enjoyed the video, thanks again.