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(+1)

Amazing game, everything from the design to the implementation comes together extremely well. Unfortunately my game blacks out when I change costume sometimes so I haven't gotten very far, but what I've seen is very impressive!

(+1)

Thanks so much for trying it out! Darn I’m sorry, I got that bug once with the costumes and I assumed it was a compiler issue when converting to HTML. If you are still interested in playing, try out the windows port! Otherwise I really appreciate the time you took to play and review :)

(+2)

I've downloaded the Windows build and the error still occurs, only I get this log: 

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object oPlayer:

Push :: Execution Error - Variable Index [0,6] out of range [1,6] - -1.cycle(100040,6)
at gml_Script_CycleCostumes
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_CycleCostumes (line -1)
gml_Script_PlayerMove
gml_Object_oPlayer_Step_0


The classic index out of range error, I'm not sure why this appears to be on just my PC, and because of that it's probably not your fault!

I hope no one else gets this, I can see your game placing highly! 

Dang! I wish I knew why that happened...I haven't been able to recreate it sadly but hopefully I can get it better by the next build.

I’m going to be assuming a lot here about how you programed the array and data located within it, but a possible fix would simply be to Clamp the index value between min and max size of the array before accessing an element of the array. That way you can avoid any runtime errors and simply have to deal with logical errors surrounding that chunk of data in your code.