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Very much so best played using the executable. Otherwise in the web port it's hard to keep your mouse in the play area. Boomerangs seem to be a little bit of a consistent mechanic in the jam but yours is the first I've seen in a 3D space. It would be nice if the enemies gave a visual cue to you correctly hitting them, as with the larger amount of health they have it can sometimes seem like nothing is happening. It seems like everything other than the art, animation, music, and sfx were done for the jam. All these items had pretty good choices with relatively good consistency but I feel the more test level geometry was something that made this feel like a prototype more than anything.

The destructibleish environment and the movement felt quite nice though.