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I know the Dark Souls, Salt and Sanctuary, and Castlevania comparisons are obvious, this reminded me a lot of Circle of the Moon specifically. The gameplay could benefit from an attack while crouching, like a sweep or a jab at the legs,

The random generation also isn't great, I ended up with a few rooms that had exits that let back to themselves, and merchants stuck in ceilings. The menus also broke a few times, resulting in inescapable screens that look like the screenshot on the other comments page. Also, I can't tell if it's intentional or not, but the game seems to hang after death.

It's got some design shortcomings and it's rough technicly, but it might be cool in the future.