The game is fun(or maybe I just really like bullet hell games). Not sure how it exactly fits the theme. I see that upgrades change the enemies but I haven't noticed that much in game. I got to wave 4 and I guess maybe the enemies shoot differently but the mechanic was not completely clear to me. I wasn't clear how to make a proper decision on the upgrades.
While the main character is charming, I didn't realize initially that the heart is the hitbox, I thought the whole body was or at least the chest. I would make the heart a darker red honestly as it blends a bit with the other bright "pastelish" colors in bullet hell.
I also noticed some collision issues that would happen when I shoot at the enemies. I could see the bullet going through them without registering a hit. It happens rarely, and I tried replaying to pinpoint when the issue happens but I was not able to figure it out.
The two biggest issues I noticed:
- If you do not take the speed upgrade, some boss fights can be really annoying. I guess the boss movement direction is random, and he will sometimes move away from me and be too far for my bullets to reach him. We move at almost the same speed, nothing is happening, and the fight becomes cumbersome.
- It's hard to know which direction the basic enemies will shoot and in what pattern. I have to stay close to them in order to damage them and get the score, but not knowing what to expect from their attacks makes my positioning harder and I take some damage that feels unfair to me at that point.
Still, fun is most important and this game hits the spot well. I expect to see it place highly in the rankings.