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Heyo! Glad you're enjoying the new update stuff :) 

With forge/freezer, we'll probably try to find a better way to keep perma items (since it seems kinda sad to use an entire freezer and only get ice, lol). I don't think it's strictly necessary, but I think perma items are an alright middle ground that doesn't add too much complexity but still makes the crafting seem fair? Truthfully, I have problems with the crafting system as it is right now, and my dream is to eventually build a crafting system that isn't recipe based but is actually generative (think like actual chemistry). 

Ahh, Artificer. The game is probably going to sit in its current state for a while - I think it'd take a lot of work to retrofit the crafting updates into Artificer, and we want to change the story anyways, so it's not really worth it right now. 

And finally, new items - yes! I think I'll probably release little updates from this point forward with batches of items (which already exist from Artificer, but I have to design into weapons), some new levels, new enemies, etc. I actually added just one new item to this update, but that's not very much lol. 

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I came back today and found a new splash... and supposedly a bug.

Whenever I choose Save & Exit from the settings in the crafting screen after finishing the first level, then immediately return by clicking Continue, the drop items I have earned in that level will be gone. 

I have tried reiterating the problem, and while there might be some variables I missed, this seem to affect both dropped elements and crafted items BUT leaving behind player-crafted items created before going to menu via Save & Exit

I don't know yet if it is the same with the next levels because, well, I'm not wasting those precious items after the struggle :")

Oh and you might find something worth getting rid of in the settings in the crafting menu. Clue: it's blue, it has a cross on it, and it has a twin that functions exactly the same.

Ah, thanks for the find. I'll look into it.

Okay, I found the bug and fixed it. As long as you do at least one craft before "saving and exiting", you shouldn't have a problem. I'm away from my main computer atm so I'll put the fix out this weekend.