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I've really enjoyed the overall gameplay to Re-Path. It really stood out with unique puzzles that really made that wanting to be careful of the consequences. However, I feel knowing where the bullets are going to be is what ruins the element of surprise. I understand you wanted to make this more of a puzzle game but knowing where the bullets would be by selecting the pathway was what really had taken some enjoyment out of this. I feel the concept is amazing! I just wish there was more use of different puzzles, I feel like you really relied on the cannons as hazards for puzzles. I wish there was more use of different path ways that could cause you to make mistakes. I really feel there's a lot more potential in this and that's why I believe that this game deserves more attention! There's so many different ways you can go about making this game even more puzzling and difficult as you progress. I'd appreciate a level counter so that I know which level I'm on. Overall, it was fun and I really liked the ideas behind this one. I just really hope you that you continue developing this project after the rating game! Thank you for making this game! :)

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Thanks for the feedback. I agree with you, there is room for improvement and definitely potential for more cool elements and mechanics. I'm excited to explore the design a little more and try out new mechanics. I'm sure I'll be releasing a full version at some point.

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No problem! Thank you for agreeing with me. I wasn't really expecting you to agree with me but it's nice to know we both agree. I'm excited to try out the full version! Definitely keep me in the loop of things! I hope you enjoy our submission too if you ever have any spare time to check it out. Anyway, I look forward to playing future levels and I'm sure you will make some awesome future projects too! :)