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(+1)

Ok, so for starters I'm pretty bad with platformers but the key thing that stands out with this so far is when you die the transition takes so long and during it you can still move, the game isn't bad its pretty good actually but I felt for such a long time that I just had no real control over the player just a general go in x direction. Jumping felt responsive and the user feedback was really good when you picked up the collectable bugs it felt cool and when you squished the bug it was also good tilting on movement and the nice jumps. Still a really good job.

I do have to agree the transitions are currently too long, as to the movement during a transition - i found that out after the submission period XD